Tuesday, January 23, 2007

Final Year Project

After so many weeks of works on this Project, finally tested by our supervisor already. Now we can proceed to the documentation stage although final exam would be started just on this friday. Cool isn't it?

I have really forgotten since when this Ancient War project started. Well, this Ancient War is a Real Time Strategy Game which runs at the Pocket PC, Windows Mobile 5.0 platform. It wont be as great and cool as the Mobile Age of Empire that runs in the same platform.

We are stuck for months on how to implementing the Game API into the projects and our code platform changed from C# to C++. We also take many project as our reference such as the RTS tutorial make by some forumer in a game forum, which I don't really remember now, and also the Tank Battle game.

People might think play game is fun, but actually the process is not fun at all. We have been cracking heads on how to make even a simple things such as walking to be possible. Even possible, there is many things such as the location translation, and where is should stops, which objects would not collide with the unit and so on.

Testing and the coding progress is really extremely frustrating as everytime the emulator runs, my computer resources would be sucked up dry. CPU would be load at constant 100%. Doing other things while emulator are running seems to be nearly impossible. Honestly I really hates to run the emulators.


This is the processing load while Ancient War running in the emulator with my 4 years old computer.



At last, everything is end and we now can proceed to the Documentation for this Ancient War which our supervisor request us to came out with at least 100pages each. Easy? Nah... I bet I need to squeeze everything out from my brain just to write 1 page.

Screenies....

My messy sprites...



Prepare for war...!



From this...



into this...

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